Game
Outertale (Project Spacetime)
2 years ago

Twinkly fight progress: 15%

Thought I had the framework done before, but there was a lot left to do. (done now)

Now I will start on attacks tomorrow.

Also replaced the collision detection systems with something that should be more performance-friendly!!


1
1
1
1


2 comments

Loading...

Next up

Here at mavis & co we take development very seriously

To whomever it may concerneth

Comms open, 3 slots available this month! Prices are increased, see the article for why.

To make a request, go to:

https://forms.gle/txkTZg6MRSWWb1Ey5

Or, contact me via e-mail at [email protected]

I will get back to you when I can.

Full TOS: https://pastebin.com/AEaz459t

Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

can you believe it guys

OUTERTALE v5.05 has been released on Baidu(百度网盘) and 123云盘, in celebration of the Chinese new year! The GameJolt and Itch.io mirrors will be updated tomorrow.

https://pan.baidu.com/s/1q-tyaqwmjRPMvYepHdRI6g?pwd=psot

https://www.123865.com/s/UI15Vv-JQXfh (password: psot)

(artwork by 天兆)

chillin' by the SYRUP cooler

COMMS OPEN!

Update: Slots are taken, more available March 1st!

Read the original post in the article.

At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)