Game
Outertale (Project Spacetime)
2 years ago

Twinkly fight progress: 15%

Thought I had the framework done before, but there was a lot left to do. (done now)

Now I will start on attacks tomorrow.

Also replaced the collision detection systems with something that should be more performance-friendly!!


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btw the song for 100% completion, was ihatov_x86

https://soundcloud.com/ut_underveil/l-olo-l-ihatov_x86

literally 1984

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

And now, the other character's facial expressions are done as well! All characters now have walk sprites, dialogue sounds, and facial expressions, which means I can freely write the rest of the next demo dialogue.

Big progress!!

Next demo is 56% complete

we do a little computing

can you believe it guys

Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

just kidding heres the real 2000 follower special

(he made it even better)

MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)