Game
Outertale (Project Spacetime)
2 years ago

Twinkly fight progress: 78%

Sprites done for another segment, coding comes next.

The reason they are not taking just 1 day each, is because it is actually tricky to come up with a good idea for them in the first place. Lot of mental energy spent on that!


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Next up

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)

Here at mavis & co we take development very seriously

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

literally 1984

we do a little computing

To whomever it may concerneth

chillin' by the SYRUP cooler

Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.

If you want this update, go here:

https://spacey-432.itch.io/outertale

Thanks!

tell your friends AND foes!! (art by @NerNot1 )