Game
Bryant’s Revenge (A Very Hard Boss Fight Runner 2)

5 months ago

Ugh, ok but it's not that bad at least I hope


Realized depth sorting is screwed again, but it's not as bad, how I messed up this time is that the second depth sort fix can mess up some things in regarding to other objects in certain conditions. So I know where to look for it, how to fix it? Yeah I've got no clue right now.

I'm not gonna let this slip up endanger my project again, I was already too close to quitting the first time, and I'm already on a good footing here, I just gotta make sure I don't screw it up again



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Even tho they're not visible yet, I'm working on Object Shadows, they've been needing to get done for a while

For what I'm doing they're gonna be REALLY important

Also Balloons cuz why not and I need something to test it with

https://scratch.mit.edu/projects/1185706920/ I did a thing, check it out if ya can

Modded version of KKN from @Kolby125

Huh wait I thought it was just Bryant-

Yeah I'm updating it to have more characters than just Bryant, you can probably take a guess who's next(surprisingly not Benji)

Also Name Change to something more appropriate with the mod

My personal tier list of characters from KCN based on how easy they are to deal with, at least in my own opinion

BEWARE THE NOID.

(The classical ol'Dominos mascot)

An actual update! It’s been a lil bit since the last one

I finished the basics of level textures, so now the tiles don’t have to be a default grey anymore

They're comin back

No eepy dergs were harmed in the makin of this

(add the dust man theme from mega man 4) omg its dust man from fnf

Yeah

It's because of the normal speed of the player, but still

levels are gonna have to be long normally, but that's a good thing where the boosting comes in, so you can at least be able to make it to the end a lot faster than without it.