Hello again Squid fans! Just your friendly reminder that this game is still being worked on. In hindsight I think 1.0 should've been split into one more pretest version and then an official release but eh. I've already committed to this one massive update, might as well see it through! I've intentionally been keeping some of the bigger additions for this update vague, but I wanted to highlight some more technical changes that will be coming for 1.0! Firstly is proper ultra-wide display support. If you play this game currently on an ultra-wide you likely have noticed the game just appears stretched and ugly. That won't be a problem with 1.0. Along with that, I added the option to uncap the FPS from 60 if you want. So anyone with a high refresh rate monitor can get those smooth buttery frames! That's all for now, 1.0 should be released very soon so keep an eye open!
Next up
Some designs for more potential features of the 1.0 Update
The candy bar is the only item currently set in stone for release. The others might change before the update.
A new contestant has appeared.
More progress with achievements have been made! This is the current design for the "Achievement Unlocked" notification
Running and Orb of Confusion
I wanted to make more ways to escape Squid's wrath, so I've come up with two new additions: a Running mechanic, and the Orb of Confusion. I won't go into much detail on these yet, but they will be released next update soon!
Squid 1.0 soon.. RIP T-Posing Squidward & much more!
Made a lot of progress with GameJolt API. Here's some pictures of the current trophy designs, hopefully the update will be ready soon!
Squid's first public build has been released! You can check it out here if you're interested: https://gamejolt.com/games/Squid/434729
GameJolt API coming soon!
GameJolt API is being integrated into Squid! This means there will be scoreboards and other cool new features! It's also worth noting that signing in will be completely optional, meaning offline play is still allowed if desired.
Chiaki Nanami!
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