

underground railway station terraria. With pylon and library, workshop and accomodation. As well as a generator located under the railway line.
Next up
Just created this simulation that determines if walking or running in the rain gets you less wet
1950s neon light
created for my game project BRINK, created in blender cycles
see me make it: https://www.youtube.com/watch?v=81BcFOdUnOE&ab_channel=0bject
The final airship model for a game I am making
Created all by myself in blender and rendered in cycles
Theres alot of renders here but look at all them coz they good as
More images on my artstation: https://www.artstation.com/artwork/8bZ2wm
Happy 13th Anniversary, Terraria!
Terraria was first released for Windows back on May 16, 2011.
What's your favorite part about the game where the world is your canvas and the ground itself is your paint? Tell us in the comments!
Old but new, rendered in cycles as a png sequence, 8 samples, 150 frames
I made this 3D animation to promote my recent joining and selling on Fiverr
Full video: https://www.youtube.com/watch?v=887Vj0pujec
This week's Fan Art Friday celebrates Terraria! Accept the quest in your quest log to get started.
"Ruby blue"
Made in blender, rendered in cycles with 128 pixels. My favourite colours are red and blue so I combined them in an artwork.
Artstation link: https://www.artstation.com/artwork/WBgLkG
Airship work in progress for a game I am making
There is alot more i am adding so be excited!
made in blender and rendered in cycles
Japanese floting islands
A 1950s lantern asset for one of the games I am developing right now
Rendered in blender cycles
2 comments