Hey! sorry for the long wait.
Some of you may have already noticed changes that have been made to the page, but for some of you that haven't... We've changed the name of the take from "PC!UNDERSWAP," It'll be "UNDERSWAP: ECHOED," And our new team name (We didn't even have one until now) will be "The Breakfast Bunch."
Anyway, there are a few other things I'd like to show, so... Let's get to it I guess!
The Gardens
Ok so, due to the area looking less like a ruins, we've decided to change the name to fit more. So from now on, the area's gonna be named "The Gardens" now.
Last post I made a poll for the color. However, in the end, we came up with a different color instead of trying to choose between the two. (Some people liked pearl-white, but some people wanted the gray back.)
So here it is!
We've added more flowers, bushes, etc. and remade quite a few rooms.
(These rooms may or may not be changed in the future.)
(Room concept art done by @hooded-the-original .)
I'm really happy with how The Gardens look now. It's a lot better and fits the name and what I wanted it to be like more than what we had before.
CHANGES
We've done and changed a lot of major things since the last devlog! The Gardens now more garden-like and looks a lot better, Character designs and sprites have changed, and a lot of other stuff.
We've decided to make Chara more expressive than UT Frisk. Although they won't have actual dialogue or anything, they'll have more of a reaction to a lot of things. One of the reasons I think this is a good idea is because we're trying to keep almost every character's UT personality, so making them act more expressive than how Frisk did seems like it could really work. Quite a few scenes and rooms have changed greatly too.
SPRITES + NEW DESIGNS
Asgore, Temmie, and Chara all have new designs and sprites now. Some sprites didn't fit with others so we had to remake a few of them. That's sort of the case with almost every sprite I'm gonna be showing here.
(More art by Hooded)
Battle backgrounds have been remade too. The Ruins background was remade to fit more, and a battle background was made for the Temmie encounter. (Temmie has a new battle sprite too!)
Temmie will be following you around and helping you throughout your journey, kinda like a deuteragonist. Kinda.
Enemies will also have new designs now! This US take is mostly supposed to keep personalities and only swap the roles, but we've decided that enemies will now have changed personalities and sparing conditions. The personalities aren't really swapped, just changed. To give the project a little more of a unique twist, for the most part.
(Concept art also by hooded!)
OLD
NEW
MUSIC
Music is going pretty well. Tracks are being made, but aren't ready to be released just yet. We do have a soundcloud page now, so when the time comes, I'll be posting some things there.
https://soundcloud.com/breakfast-bunch-us-echoed
MORE STUFF
The description has been updated, so check that out if you want.
Anyway, progress has been going really well so far. Some pretty cool art and concepts have been made for stuff like rooms, decorations, enemies, etc. As I've said before, some music is also being made by some really cool people. Some dialogue or cutscenes may or may not also be rewritten, as some might not even fit or make sense anymore.
Thanks to everyone who has helped with everything in this devlog, and everyone who's just been helping with the game in general. I can't wait to share more of the stuff we've been doing in the near future.
With that being said, see you next post.
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