Game
Undertale SaveMod

1 year ago

Undertale Savemod 1.1.5 - second stable release. Changelog pt.2:

- beta file0 recovery.

- Global Dock - a useful tool for tracking global vars in-game. check settings!

https://www.youtube.com/watch?v=oGaYsi5yU9g

- bug with no music was found - reload.

#undertale #savemod


Undertale savemod 1.2.0 - Global Dock showcase
The undertale save control mod can be downloaded at gamejolt. That's the second stable releasehttps://gamejolt.com/games/undermod-savecontrol/911017#undertal...
https://www.youtube.com/watch?v=oGaYsi5yU9g


0 comments

Loading...

Next up

Thank you all for the 30 subscribers! Yall made unimaginable numbers. All features from the previous post are here (testing). if I ever find any bug in it, I'll roll back to 0.0.3. Good time to go on. As you can see, i tried upscaling cap. Your thoughts?

felt targeted

Metal Jerry appears.

Undertale Savemod - 1.1.5 - first stable release. What's new:

- map view is working up to room 50

- fixed persistency (again)

- fixed silent game after save menu

- renaming fixed

- fixed incorrent load bug

- fixed bg bug

#undertale #undertalesavemod #mod

Undertale Savemod 1.1.5 - second stable release. Changelog pt.1:

- fixed linux save deletion dispossibility

- half-fixed persistency (6x time)

- reset is came back to canon

- map ids was made up to spaghetti room

#undertale #savemod

I have 9 points long list of "updated" fixes. More coming later and it will be released in a heap in which will be no plot expansion, just technical work and polishment.

Awkardly long dogbass.

lump of sans.

The debug mode is now protected by md5... I just find it funny. And, there was an occasion when I accidentally published a debug build. With the crypto key for debug, I will not ever have this headache.