Hello everyone hope you're having a great day! We are back with a new devlog, we've been quiet for a while so you're gonna love all we have in store today!
NEW INTRO SEQUENCE GAMEPLAY!
It's been really a while since we dropped our original intro sequence for this fangame, and since that time it was completely overhauled, and finally able for you to see it.
All of the art featured in the intro sequence was made by RED7.
The soundtrack that came along with the new intro was made by Jason Pegasus.
EVEN MORE GAMEPLAY?!
If the previous video wasn't enough for you, then here's a bit more, not as big as the other, but hopefully big enough.
Sure this was a great start, now, leaving the big guns aside, we can with even more content, but in a progressively smaller format.
Such small tweak for a platform but yet it provides a huge amount of possibilities! Falling Platforms are not the only new type we are adding, we have more!Dev comment - Sternward: "It took a lot of work, but after months... platforms finally make a sound when they fall! Wait, this is a gif and there's no sound? oh..."
Now this is a tricky one for sure! It looks easy but while doing this one we wanted for the player to be fooled by it's own muscle memory (Which while testing happened to us more times that we want to admit...).
Better keep moving because this one is not going to give you a rest, by still using his hand Sans will keep pushing you towards the bone wall, try your best to dodge everything!
EVEN EVEN MORE GAMEPLAY! (But images!!!!)
We are slowing down into frozen videos! Commonly known as IMAGES!
As the battle gifs showed a bit of the attacks, these are gonna show a bit of the dialogues, we're trying to give a simillar vibe as the original battle does, so we sticked a bit with them.
Other stuff that got a complete re-done were the borders! Currently now having three possible options!
BORDERS ARE ONLY VISIBLE ON FULLSCREEN!
(SPOILERS FREE :))
Dev comment - OcasCraft: "After we decided to overhaul the borders we struggled a bit to find someone who could help us with it. In the end i decided to give it a try and they came out better than i thought! I'm really proud!"
SOUNDTRACK!
Some of our soundtrack has been uploaded in the past, but now, we are showing some new ones!
We are gonna start with the small tracks and then going up until the big one.
[たぶん、その服装のせいだ] made by Deinolite
Fun, puns & bones! Everything here is endless!
[That Time I Trusted Someone] made by Jason Pegasus
A great way to open up the end of a story if you ask me, is calm but gets you in the mood of what's coming.
[Song That Plays When You Feel Sins Crawling Up Your Back] made by Deinolite
Name quite long for a simple track, but it is what it is.
[MEGALOVANIA - THE END] made by Deinolite
Truly this is a track we wanted to show you so bad, hope y'all like it as much as we do!
[Long elevator] made by Deinolite
This one got me in my tears, finest piece of elevator music.
Also, as we said earlier, there's soundtrack we already uploaded quite while ago, we never show them on devlog but we uploaded them silently, so if you haven't heard yet the other tracks of Unizone's Distrust, we invite you to take a listen!
A BIT OF BEHIND THE SCENES!
As we are usually quiet about this, now we got a little bit to show some of this "behind the scenes" thing, not really much, but we thought it would be nice to include something like this even if it's small!
Dev comment - Vulpsky17:"Some of these attack ideas were from a canceled project of mine, and i saw the chance to use them here in a more organic way.
What i seek with those is to expand what is seen in Sans' fight. Unlike the original Sans, ours is trained, so we looked for variations that could be introduced without being too out of the ordinary.
Un saludo a la grasa."
The hardest part for attacks is to have the idea, but while brainstorming something appears, taking it to paper or a small MS Paint canvas it's easier, by having that completed, the idea just evolves until become a completely functional attack as it was imagined, or tweaked to fit what we look for in some of this attacks.
NO MORE NEW STUFF FOR NOW!
As we approach to the end of the devlog we also wanted to comment that the search for composers has OFFICIALY ENDED!
We are very happy that people wanted to give us a hand to become this project a reality for everyone.
That's all for now everyone, stay safe and we will see you again in our next devlog!
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-Team Unizone
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