A number of critical issues with the game were detected a few days ago, prompting a heavy duty urgent playtest and debugging session over the past few days. No release has been finalized, but the current estimate is later tomorrow, most likely the afternoon.
The following changes will be made:
Fatal Gamebreaker Bug: Caldera Boss Battle and Story Mechanic Lockdown (black screen of death)
Difficulty nerf and balancing adjustments (Path to Forest Ruins and Caldera’s Keep was severely broken difficulty wise)
New Titlescreen
Interior Lighting fixes
A hopefully debugged build of the game
If you find any issues with your version of SR:MT, please alert me to them immediately! You can contact me here at the website or privately at my email [email protected], I’m open to feedback, criticism, and ways to improve the game at any hour, so feel free to strike up a chat!
Current estimates of potential Chapter 1 Runtime range at about 2-4 hours, maybe even five. Many more hours are likely if one invests even more time into the optional content.
I hope you all are well and enjoy the game as it reaches a more and more polished state.
I’ll let you all know when the patch goes live!
0 comments