Game
Soul Update - A story in evos of time
6 years ago

Upcoming game and the immediate future for Soul Update


5d097bcea65da.png

Straight to the point:

Soul Update - A Story in Evos of time will be launching in the second quarter of 2019.

At what cost:

The reason why I haven’t delivered any of the games that I have presented in Game Jolt (Including this one) is because they were too ambitious for their own good, it will take me years to deliver the initial scope and I do not have the resources to achieve such thing so let’s keep the things simple and fun.

Soul Update will become a mobile game.

Pros

  • Will be free to download and will be released in 2019.

  • Will keep the essence of the game.

Cons

  • The scope will be shorten for a single developer to handle.

  • Will contain other type of monetization schemes (Ethically implemented)

The present

5d097bd1ad564.png

I’m releasing a mobile game the last week of November or 1st week of December, which by the way contains a teaser for this game ;). That game will give you an idea of the products I’ll be delivering: Short and sweet experiences.

Once I release that game I’ll start working on Soul Update (December).

Because it will become a mobile game and Game Jolt do not support this kind of games I’ll only do 1 final post once the development starts.

For updates about the game I’ll open other channels to present you the progress but for now follow me in social media to stay updated:

Twitter
Instagram
Facebook

Thanks for supporting the game!

#Anime #RPG



0 comments

Loading...

Next up

Paper prototype for the Leveling system based on a moral one finished! Unfortunately I can't share it since it is on paper, but tomorrow I'll start working on the digital one for the shooting part and if there is time this week I'll include this one on it

Lack of updates due to: - An event. (Pics) - Signed a contract to develop an app (ends July). 2 more apps in the queue - Improving and porting Void in the Sky (https://gamejolt.com/games/void-in-the-sky/406864) for PC and ??? (requires less time) - Still working on Soul Update

Today I tweaked a little bit the face (Pic 1) and tested a few animations (gif). I was in an event from work so I couldn't progress that much but I want to have a better prototype build before February ends. See you soon! #shooter #anime

Quick note: - I had an issue with animations but it got solved. (For prototyping) - I just delivered a project for a client. I'm working on a boring but useful app for another client. I won't be able to post frequently (gotta pay the bills). #shooter

1st Digital prototype... almost finished.. due to "The genius" that crashed into an electricity pole near the office and I had to work on the prototype until 1 am :). Shooting is the only thing missing (Dash, aim + ray cast done). Will share it this week

The prototypes build is ready and I was preparing a video for that post but I got a call today for a meeting tomorrow and I have to prepare some info TT_TT ... I'll post it tomorrow !

After doing some play-testing at the office, I concluded the following: - The shooting prototype will feel better with normal shooter movement. - The "Moral system" is engaging but needs more options. - 3rd person view feels good for exploration.

Instead of using the 3D model of a future game of mine (Last gif) I'll use this placeholder (more personalized) that shows the feel I'm trying to communicate in the game. I tried VRoid for 1 1/2 hour and I think I can use this model for prototypes

I just finished the shooting part. I'll try upload this prototype and the paper one I did so I can receive feedback early. This are gameplay prototypes which means: It should feel engaging even with placeholders. Aesthetics come after it feels fun.

We are going from left to right. Why? the answer soon. (Don't you think that peeking ear is cute? ) - Limitations: I have to deliver 2 non-game related projects so I'm doing progress but slowly, I work on parts that help me relieve stress from work.