Game
TeamBots Shootout
4 years ago

Update 0.1.1 has been released! Go check it out:

Update log in article:


Version 0.1.1 changelog:

-Fixed a bug where the hit indicator around the crosshair would in most instances fail to appear

-Fixed an issue where in-game UI wouldn't adjust to aspect ratios other than 16:9

-Post-Processing is now enabled by default

-Added soundtrack to main menu

-Added a sound effect when a button is clicked

-Decreased damage of fists



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The first draft of the main menu is done! No functionality or sub-menus implemented yet, but it's a start. Let me know what You think!

(The character has an animation)

If you like what you see, please follow! :)

Good news!

Development is slowly resuming. We're now simply more busy than we used to be for years, so development will still likely be a little slower, but it's once again underway.

Have a screenshot of us having fun testing the new developer console! :)

FIRST VERSION OUT NOW! Go check it out!

More updates coming soon, so make sure to leave your feedback and follow me and the game to be the first to know about the game's evolution! :)

@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa before the quest ends on April 8 and you'll get Coins!

Oooooo, you will watch this video and do exactly what it says, oooooooo

https://www.youtube.com/watch?v=DxBvK0fFpTE

Credit goes to @MATIIll :)

Great news! 📢 @Aya_Games has joined Game Jolt!

They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.

Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME

A little teaser for the upcoming update! I don't have a release date, and unfortunately, I am unable to make an estimation as to if and when the update will come out.

The release is just around the corner, so stay tuned and consider following!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Another snippet from development, back when update 0.3.2 was brewing. Maybe a little bit too much light?! :D