Bugs fixed
Sound of light that didn't pause
Bug in the pause menu in office
Effect sound in menu options
Option to exit the game in the menu
Design changes
Warning
Title in the menu
Pause menu in office
Bugs fixed
Sound of light that didn't pause
Bug in the pause menu in office
Effect sound in menu options
Option to exit the game in the menu
Design changes
Warning
Title in the menu
Pause menu in office
These will be the changes I will make over time, I intend to make more changes so that FNAF 1 is the way I think it could have been.
Not to belittle the first game, I really like it, but I wanted to challenge myself to improve it.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
I worked so hard to get all four of them to the end safely, but then...
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
Some Shadow boss fight gameplay 👾
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
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