Game
Adventures of Bodnar
10 years ago

Update 1.0.2.0


Added and fixed quite a bit this time.

Adjusted the lighting.
Weapons now shake the screen when firing.
-The amount of shaking is relative to the weapon.
Tweaked the tutorial level.
Completly redid the second level.
Zombie spawning logic changed.
Background has more detail.
Added hidden areas.
New rocky area with destroyable rocks.
-Zombies can also break these.
Destroyable crates that contain ammo.
Pistol, Assualt Rifle, and Crossbow ammo boxes give less, but have a higher chance of appearing.
Fixed a glitch that allowed zombies to fall through floors.
Fixed a glitch where if the player said no to moving to the next area the window would continousily popup as long as they were in the door.



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So

i may or may not make an full art of some person or i may just leave this like that-

art comission.

We are under attack!

Fan art for Foolish I'm feeling kinda better so I drew this

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

a drawing I did because I was bored😪. But I love how it turned out.😊

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Made my first ever animation.

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !