Game
Adventures of Bodnar
11 years ago

Update 1.0.2.0


Added and fixed quite a bit this time.

Adjusted the lighting.
Weapons now shake the screen when firing.
-The amount of shaking is relative to the weapon.
Tweaked the tutorial level.
Completly redid the second level.
Zombie spawning logic changed.
Background has more detail.
Added hidden areas.
New rocky area with destroyable rocks.
-Zombies can also break these.
Destroyable crates that contain ammo.
Pistol, Assualt Rifle, and Crossbow ammo boxes give less, but have a higher chance of appearing.
Fixed a glitch that allowed zombies to fall through floors.
Fixed a glitch where if the player said no to moving to the next area the window would continousily popup as long as they were in the door.



2 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

it happens

Got some fun collectibles in our game, Path of Kami!

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.