Added pause and options menus (I reiterate, 1.0 of this game was finished in just under a week, lol)
- Added Pixelation Effect Option
- Added Display Mode Option
- Added Display Resolution Option
Added a text prompt when destroying the totem
Minor balance adjustments
Updated the game's logo
Next up
I have started working on a sort of a personal game jam. Expect a new, paid game release by the 20th. Inspired by #fnaf both visually and gameplay-wise but otherwise unrelated.
Just kinda needed a break from other projects.
Pic related.
No character teasers today, so have a peek at the work-in-progress environment instead.
How do we feel about gambling in our horror games
(We have pinball, too, but that's for later)
Well, @gamejolt decided this game is a fangame (which, while it is heavily inspired by what a series I love used to be, it is not a fangame, there are no direct connections to it), so, this game may not have a release on Gamejolt after all. Neat.
The game page for my next game release, the FNaF-inspired "CASINO CASUALTY", is live! It is set to release on September 13th, should everything go according to plan.
Have another sneak preview at one of the other cast members of my upcoming #fnaf inspired game.
Still on schedule to release on the 20th.
Oops, I did it again.
I really want to do a FNaF World game.
September 13th. For real this time.
Took a day off and made another Adventure model. Ennard, this time.
God I miss FNaF World.
SWAMPED OFFICIAL RELEASE
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