Game
Undertale Hardmode Tears In The Rain Sans Fight - woah, that's a lot of words.
2 years ago

Update 1.0.3

*Remade parts of the 8th and 9th attack

*Background music actually loops now, my bad lol

*Made the heal actually usable only 5 times, was 6 before because of an oversight

*Removed the test ACT




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can we just stop making new undertale aus so edgy and generic

I took a very long break. Partly because I just couldn't develop at all during that time

Anyways, 9 attacks are done. So basically halfway done.

This will probably be my last fight on Xuong's engine, but it was fun.

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?