Game
BALZAK
4 years ago

Update 1.3.1

- small fixes




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Update 1.7.0

Map improvements:

-new room

-new doors

-new items

-new cinematics

-visuals improvements

Game improvements:

-player can now grab physic simulating objects

-small change in item layout

I started implementing story line to my horror game called Balzak. I want to use papers with text for telling the story. My attempt is now in the game (example on 2.-3. photo). I hope it is a good choice, but I need feedback on the game to make it better.

Update 1.8.0 - Quality of life update

-New cinematics

-New settings

-Map improvements

-Improved pause menu

-Ambient sound

-Reduced game file size

-Fixes

Update 1.6.0

- story of Balzak phase 1. ( mainly for testing the functionality of story telling, the story is not complete )

- map improvements

- UI changes

- new system for lights

- added gallery to extras ( thanks @Burningeye :-) )

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

"Our work is never over" they said.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.