Game
BALZAK



3 years ago

Update 1.7.0

Map improvements:

-new room

-new doors

-new items

-new cinematics

-visuals improvements

Game improvements:

-player can now grab physic simulating objects

-small change in item layout




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Update 1.8.0 - Quality of life update

-New cinematics

-New settings

-Map improvements

-Improved pause menu

-Ambient sound

-Reduced game file size

-Fixes

I started implementing story line to my horror game called Balzak. I want to use papers with text for telling the story. My attempt is now in the game (example on 2.-3. photo). I hope it is a good choice, but I need feedback on the game to make it better.

Update 1.6.0

- story of Balzak phase 1. ( mainly for testing the functionality of story telling, the story is not complete )

- map improvements

- UI changes

- new system for lights

- added gallery to extras ( thanks @Burningeye :-) )

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Successful landing

#screenshotsaturday

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

The whole squad is here!

Interested? Follow me!

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.