Hello everyone! After reading through some comments and getting feedback from other people, I've made some changes and new additions to the game. This is not a major update in any way, but it does add some much-needed features.
Thanks to: @oleksiy73, @SquidTwitch, @BigBoulder , and @Boss4domi in specific for suggesting some of these changes.
Change-log:
-Added animations to buttons on the main menu
-Added sound effects when clicking buttons on the main menu
-Added sound effects when clicking buttons in the Blueprints
-Added a 5-second countdown to the first round of the game
-Added "New High-Score" alert whenever the player gets a new high-score
-Added a second health bar that shows up whenever the player has over 100HP
-Added a sound effect whenever the player pauses the game
-Added slight drop shadow to icons on the main menu
-Improved the look of the game over screen
-Improved the look of the warning screen
-Improved performance on lower-end hardware
-Upgrades menu will no longer open for towers that haven't been placed down
-Vending Machines are now affected by Fun Mode
-Changed Blueprints, Scoreboard, and Credits icon on the main menu
-Changed Tower icon in Blueprints
-Changed scene transition animation slightly
-Changed double points icon
-Boosted the saturation of wall tiles
-Fixed misspelled words in Blueprints
-Fixed bug where sold towers can still be upgraded
-Fixed bug where towers can still be placed down when the game is paused
-Fixed bug where Regeneration Hubs that aren't placed down still give out health
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