Game
BALZAK
3 years ago

Update 1.7.2

- bug fixes




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I started implementing story line to my horror game called Balzak. I want to use papers with text for telling the story. My attempt is now in the game (example on 2.-3. photo). I hope it is a good choice, but I need feedback on the game to make it better.

Update 1.6.0

- story of Balzak phase 1. ( mainly for testing the functionality of story telling, the story is not complete )

- map improvements

- UI changes

- new system for lights

- added gallery to extras ( thanks @Burningeye :-) )

Update 1.8.0 - Quality of life update

-New cinematics

-New settings

-Map improvements

-Improved pause menu

-Ambient sound

-Reduced game file size

-Fixes

Update 1.7.0

Map improvements:

-new room

-new doors

-new items

-new cinematics

-visuals improvements

Game improvements:

-player can now grab physic simulating objects

-small change in item layout

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.