Game
Reckless Gravity WIP
11 years ago

Update 1


A small update which adds a few things and changes a few more.

  • Added most of the Upgrade logic that allows a player to upgrade their Gravity powers.

  • Added two new levels; exploring some new game mechanics and puzzles in them.

  • Changed and tightened up the physics and mechanics of the Gravity powers.

  • Added the ability to pull objects towards the player instead of just pushing them; in addition a player can now push/pull an object closer/farther away while it is being Gravity Grabbed.

  • Tweaked how much/fast energy a player uses at the start of the game so the pace of each level is not slowed down by having to wait for energy to regen as often.

Unfortunately, there is still no death/fail logic. I am still torn between having a player have to restart the whole stage if their energy drops below 0 or just have them respawn.

Also still desperately need to add more sounds to the game and finish up the various graphics for the GUIs.



0 comments

Loading...

Next up

Successful landing

#screenshotsaturday

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Levels' maps.

Explosive domino effect

:] me sigue sin gustar

:] I still don't like it

I remade my main character, what do you think? :)

Who said the dog can't solve puzles too?

WISHLIST: https://store.steampowered.com/app/1251800