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Acid...
UPDATE PLAN!!
0.2.0: Map rework & size increase, 4 players, different colored players, more obstacles
0.3.0: First set of puzzles, sound design, map size increase
0.4.0: Online multiplayer?, music, map size increase
0.2.0 Scheduled for October 12th
Im having some some delay issues. I some how injured my hand yesterday. It should be fine but it hurts to type.
Anyways...
I have to finish implementing player 4s ability which shouldnt take long. The first stage needs a polish and thats about it. Love!!
We are under attack!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Runestones: from concept to in-game model🗿
"Our work is never over" they said.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
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