Update 2: (Part Ughhhhh)
and besides game itself i also need to make promo materials like trailer and No-Hit run and that also takes some time.
As a whole? i'd say it is around 85%-ish done. That is unless i randomly add something more for the heck of it.
Next up
"Something wicked this way comes"
i listen to feedback, y'all.
Update:
I reworked and polished ton of things, biggest thing im missing are attack patterns.
What needs to be done:
-Variable dialogue
-Attack patterns (15/25)
-Improving writing
-Polish
Also, sneak peek (it was supposed to be a gif, that's why no audio)
DEVICE_ENDING if redacted stuck as gaster instead of mysteryman: (not in-game update or anything, just a small thing i did in an hour)
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Microsoft Windows XP Unprofessional (windows logo prototype)
Terraria
Showing off player 2 😎
What do you think?










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