
Update:
I reworked and polished ton of things, biggest thing im missing are attack patterns.
What needs to be done:
-Variable dialogue
-Attack patterns (15/25)
-Improving writing
-Polish
Also, sneak peek (it was supposed to be a gif, that's why no audio)
Next up
DEVICE_ENDING if redacted stuck as gaster instead of mysteryman: (not in-game update or anything, just a small thing i did in an hour)
"Something wicked this way comes"
i listen to feedback, y'all.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Have a good Boi
Just a Pico sprite
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.











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