Next up
We just opened our Dark Night Page!
the game will be open and up soon, due to internet issues dark nights will not be up as a demo soon yet, so be up and ready for a new post to tell you about the game logs and extras!
- ASG Team
Hello Everyone, I have stopped using deadlines because of daily life and motivation I will start only updating and making games when I'm in the mood and not forcefully putting much on myself. Thanks for Everyone who understands!
-+ Update 2.1 (2.1.9) +-
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- Better Graphics
- Small Gitches and Bug fixes
- added help (tutorial) in menu
- added skip button to warning screen and credits
- updated lighting
- fixed animations
The Newest And Biggest Update So Far:
- Includes -
4K Reflections Universal Render Pipeline Real Time Reflections New Fonts Bug And Glitch Fixes Post Processing More Vegetation New Rain More Details And Script Updates ( 3.0 )
We just opened our Ur-Sim Page!
This game is completely and finally done! This game is a batch or c+ text adventure of daily life as a simulator! Once you download make sure to read the document "READ-FIRST" as it will tell you steps! Have Fun!
- ASG Team
Werehog transformation process. #sonicunleashed
Terraria
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Made my first ever animation.











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