Next up
Hello Everyone, I have stopped using deadlines because of daily life and motivation I will start only updating and making games when I'm in the mood and not forcefully putting much on myself. Thanks for Everyone who understands!
-+ Update 2.1 (2.1.9) +-
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- Better Graphics
- Small Gitches and Bug fixes
- added help (tutorial) in menu
- added skip button to warning screen and credits
- updated lighting
- fixed animations
The Newest And Biggest Update So Far:
- Includes -
4K Reflections Universal Render Pipeline Real Time Reflections New Fonts Bug And Glitch Fixes Post Processing More Vegetation New Rain More Details And Script Updates ( 3.0 )
- Update 3.4 (0.3.4) -
New Stuff:
- New Menu
- Player House
- Note System
Bug Fixes:
- Sound Problems
- Doors Not Opening
- Ext, Small Bugs
(OFFICAL DEMO RELEASE DATE) - New York (U.S) Time Zone 11 12 2021
"Allways Look Forward" - ASG
We just opened our Ur-Sim Page!
This game is completely and finally done! This game is a batch or c+ text adventure of daily life as a simulator! Once you download make sure to read the document "READ-FIRST" as it will tell you steps! Have Fun!
- ASG Team
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ป, so do we improvise with this post you're reading. ๐
What's coming out of your own improvs? ๐ค
#Pecaminosa | #IndieDev | #OST | #Jazz
Runestones: from concept to in-game model๐ฟ
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Szayel Aporro Granz - Bleach
Some Shadow boss fight gameplay ๐พ
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