Game
ComFleet III
11 years ago

UPDATE 4: Bugs complete!


I Finished programming bugs! Now whenever a player recieves a bug, it will actually effect them, so beware! The bugs will either lower your computer’s security or make your computer slower, and if you dare to play on the HARD or NUTS difficulty, you will now start out with bugs. Hehe… I just said hard nuts…

Anyways, I won’t be updating the DEMO since it’s a demo, but this will be in the final game that I hope will be released next month if not July. Next, I’m going to expand the Virtua-pedia and work on pirate A.I.



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art comission.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Runestones: from concept to in-game model🗿

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!

NEW AWP DESIGN !

Magic staffs created especially for each sign

#moba #zodiac #magic #staff #signs #gamedev #3Dart