Game
Space Force Squadron
5 years ago

Update

Changed Bullet patterns from some enemies

Decreased some enemies HP

Level design:

Changed some enemies positions in the level

Bug fixes : fixed mission 2 soundtrack (the soundtrack now stop when you die)




0 comments

Loading...

Next up

Under Development

What was developed?

4 spaceships

4 types of enemy (including 1 sub boss)

some background assets.

Next Steps :

Make Menu, character/mission selection, a complete level to test.

Languages: English, PT-BR.

Developing a shmup game.

character select screen (Tela de seleção de personagens)

power ups on the right ( power ups na direita da tela)

spaceships stats on the center( stats da nave ao centro da tela)

P = points (used to buy power ups)

P = pontos ( usado para comprar power ups)

testing boss battle.

alpha version released.

Indie horizontal 2d shmup.

https://gamejolt.com/games/sfs/501407

So

i may or may not make an full art of some person or i may just leave this like that-

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).