Game
Stations of Blarp
9 years ago

Update!! :D


In this update i balanced the weapons and stats a bit. I also gave ur little blue robo buddy some more importance. Now hes hacking the teleporter and you now dont have to find and kill all enemies :). The last week was full of small patches like some more particle effects and a new collision detection for the player … hopefully i get this work for the bullets as well :D.
If u have any suggestions pls let me now in the comments :)
sry for bad english :P



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Another house i made long time ago.

Just a Pico sprite

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?

Got some fun collectibles in our game, Path of Kami!

Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this

Magic staffs created especially for each sign

#moba #zodiac #magic #staff #signs #gamedev #3Dart

(sound ON 🔊) We changed the tree harvesting selection sounds. Again.

Should we stop already? Let us know!

Find out more about the game on Steam:

http://bit.ly/AtS_New_Sounds_GJ