5 years ago

Update, finished the blockout for the big guy, I'll probably move on to blocking out some smaller ships tomorrow, its a pretty ambitious project so I can't get caught up in details yet.




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Decided to learn substance 3d modeler today and in the process committed crimes against guns with this abomination...

Made a demo cyberpunk environment in unreal 5

Made this mug over the last 2 days to practice more stylised assets, the design is credited to Hue Teo, I'll link his work below.

https://www.artstation.com/artwork/3dWQnY

The Witchspire Art Competition has come to Game Jolt!

To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Complete the #WitchspireArt quest to enter!

Learn more about the art competition: https://bit.ly/WitchspireArtCompetition

Did a bit of post-processing with this scene, got some feedback and direction today on how to use lighting properly, so now I'm trying to see how far I can push this project.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Just finished texturing this guy Concept Art by Jordan Van Der Merwe https://www.artstation.com/artwork/Perx0o

Starting a new project which includes making an asset a day

I've finally finished @gamejolt origami logo for @thoro and @CROS <3

#origami #gamejolt #fanart

I decided to go back to my final uni project and clean it up a bit, I had no idea how to make things look good in unreal at the time, so 3 months later I'm cleaning everything up and adding that last bit of polish and optimisation. more posts to come.