I decided to go back to my final uni project and clean it up a bit, I had no idea how to make things look good in unreal at the time, so 3 months later I'm cleaning everything up and adding that last bit of polish and optimisation. more posts to come.
Next up
Did a bit of post-processing with this scene, got some feedback and direction today on how to use lighting properly, so now I'm trying to see how far I can push this project.
Just finished and submitted my current project, I had some spare time this morning, so I did so camera work to show off the effects and extra details.
Been busy doing uni work, took a 30 min break and made this, gonna try doing something like this every morning.
Joltober is here! Today's prompt is Ghost! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.
Been busy for a while, finally started texturing this today as a break from work. Concept Art by Jordan Van Der Merwe https://www.artstation.com/artwork/Perx0o
Happy Video Game Day! 🎮
Celebrate by completing our quests!
(They'll be in your quest log until September 19th.)
Made a demo cyberpunk environment in unreal 5
Decided to learn substance 3d modeler today and in the process committed crimes against guns with this abomination...
Silvy
Made this mug over the last 2 days to practice more stylised assets, the design is credited to Hue Teo, I'll link his work below.
0 comments