Game
Hunter
12 years ago

UPDATE - Hold E to see target!


A short but important update. A lot of you said it would help to be able to see how your target looks, everywhere and everytime. So Now you can just hold the E key down to check your targetdisplay. : )

I will try to update the game a bit more at a later date.

Full Updatelist:

  • The objective an instructions will be shown again after a reset.

  • Hold E to see the targetdisplay everywhere in the game.



1 comment

Loading...

Next up

Something tasty this way comes...

Episode 1 is almost ready and will release VERY soon!

Sorry for slagging off with the devlogs, I will try to do better in the future! :)

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Another house i made long time ago.

Werehog transformation process. #sonicunleashed

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.