Game
Five Nights at Creeper's 2 (OLD)
8 years ago

Update


It’s been a while since I’ve posted one of these.
The game is pretty much complete. I need to finish the custom night, the phone calls, and I need the phone calls to finish a bit of the gameplay.

Originally, I wanted to give a special demo to a few people tomorrow, then release the public demo on the 6th. But that’s changed.

Since I don’t have the phone calls yet, I can’t release the demo. So, if I still get the phone calls this week, I’ll add them to the game, release a one night public demo and give an extended two night demo to a few people on the 6th or the 7th. Then, on the 8th, the full game’s countdown will begin.

If I don’t manage to get the phone calls in time, I’ll either release the demos during the full game’s countdown, or even delay the full game indefinitely.

Also, I started working on a new game around 29th December. It was just a fun little project to keep you entertained while I worked on FNaCreeper 2. I wanted to release it on New Year’s Eve, but ended up cancelling it because of lack of ideas. :P

If you want to see the unfinished beta, click here.



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2 days left

upgraded my storage and got the better windows 🔥🔥🔥🔥

One of the things I wanna do for my game engine is to add software (no rtx) whitted raytracing to get 90s cgi/blender internal shadows and reflections

Modern CPUs can do 90s cgi renders fast, I don't see a reason why modern GPUs can't do it in real time

4 days left

1 day left

forgot to post this oops

still a wip

went snowboarding and it went like this

merry