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Update August 24th My game will officially come out on Windows and Mac operating systems! I was able to push the mac build to the Steam server successfully. Now Iām going to work on tuning my Steam Achievements.
Update September 3rd I changed one of the scenes in the trailer and re-uploaded onto Youtube Old Scene: New Scene: Iām still working on the Steam API for Mac and Iām having a lot of trouble with this.
Update August 27th I added some pages to my website http://www.vadinebiteman.com and I plan to add more in the coming weeks.
Did you know that today is #InternationalJazzDay? š·š
No? šÆ Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? š·
Let us know what you think about it and have a great weekend!
Chiaki Nanami!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6ā¦).
I-Buki
Mio-Da!
Ibuki Mioda!
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!










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