Game
Vadine: Bite-Man
7 years ago

Update October 10th: I found out my game wasn't optimized well for low end PCs. I put in a patch today and I'm seeing a consistent 60 FPS on all of my computers, including my mac mini and a 2.0 GHZ Dell computer without a graphics card!




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Update September 3rd I changed one of the scenes in the trailer and re-uploaded onto Youtube Old Scene: New Scene: Iโ€™m still working on the Steam API for Mac and Iโ€™m having a lot of trouble with this.

Update August 24th My game will officially come out on Windows and Mac operating systems! I was able to push the mac build to the Steam server successfully. Now Iโ€™m going to work on tuning my Steam Achievements.

Update August 27th I added some pages to my website http://www.vadinebiteman.com and I plan to add more in the coming weeks.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

Successful landing

#screenshotsaturday

The whole squad is here!

Interested? Follow me!

Microsoft Windows XP Unprofessional (windows logo prototype)

a drawing I did because I was bored๐Ÿ˜ช. But I love how it turned out.๐Ÿ˜Š

it happens

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM