Game
Duck Thief
7 years ago

Update on game direction!


I’ve been working on duck thief for around 3-4 months now? Progress has been slow, but I have to manage school and personal life and this, and I’m only one person working on the game, at 15. That being said, I still fit in as most time possible and though slow progress has been great! Now that I’ve been working on the game for a while I now have a clearer sense of direction. (Sorry if this is a little long I’ve been writing lots of essays recently so I might still be in the mindset). Duck thief is going to be an optional stealth game, sometimes maybe a particular mission will be, but it will also be an FPS with randomly generated guns with random stats like damage, reload speeds, recoil, appearance, etc.

5d091f4fd47ad.png

Right now I have the basic gun systems working but they still need some work. I’ve also done basic enemy guards and stealth system, and I’m trying to get everything needed for a short demo, because I can’t wait to share duck thief with all of you!
More updates will be coming!



0 comments

Loading...

Next up

December Update! #fps #indie

Devlog 8 - First Mission Mechanically Done!

Devlog 7 - First mission nearing completion, saving & more!

Chiaki Nanami!

Shadow The Hedgehog X pixel art

The whole squad is here!

Interested? Follow me!

So here's the first of the zodiac signs i will make for the next weeks.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

I worked so hard to get all four of them to the end safely, but then...

An infected room from the second part of Cybel ! Are you up for some cleansing?