I haven't been slacking, well actually yes, I have, I mean school and other projects do take some time from development. However, I have been working on it this whole time, and I'm still doing leaps and bounds better than I thought I'd be. The scope of the game HAS changed. This obviously isn't going to be GTA, because I want it to have an identity of it's own. I had an entire RNG gun generation, kinda like borderlands, and that took TONS of time, and then I just kinda went: "Is this really what I want this game to be or is it just what other games I've recently played have?". So here's the plan. No cars, you get decked out skateboard to ride around in. Guns? Bought/dropped, you get a cool skin if you're lucky. Weather and day/night? Yup. How about some birbs in randomly flying around. Naturally. And finally, the question you've all been asking: Is the main villain going to be a stereotypical italian running a dodgy pizza joint? You guessed it. Duck thief is COMING, BABY
Next up
Devlog 8 - First Mission Mechanically Done!
Devlog 7 - First mission nearing completion, saving & more!
Bandana Dee the Dream Friend
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Just a Pico sprite
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
I-Buki
Mio-Da!
Ibuki Mioda!
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.










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