I haven't been slacking, well actually yes, I have, I mean school and other projects do take some time from development. However, I have been working on it this whole time, and I'm still doing leaps and bounds better than I thought I'd be. The scope of the game HAS changed. This obviously isn't going to be GTA, because I want it to have an identity of it's own. I had an entire RNG gun generation, kinda like borderlands, and that took TONS of time, and then I just kinda went: "Is this really what I want this game to be or is it just what other games I've recently played have?". So here's the plan. No cars, you get decked out skateboard to ride around in. Guns? Bought/dropped, you get a cool skin if you're lucky. Weather and day/night? Yup. How about some birbs in randomly flying around. Naturally. And finally, the question you've all been asking: Is the main villain going to be a stereotypical italian running a dodgy pizza joint? You guessed it. Duck thief is COMING, BABY
Next up
Devlog 8 - First Mission Mechanically Done!
Devlog 7 - First mission nearing completion, saving & more!
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitologĂa latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
"Our work is never over" they said.
Family band complete!
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Strange Umbrella
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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