I haven't been slacking, well actually yes, I have, I mean school and other projects do take some time from development. However, I have been working on it this whole time, and I'm still doing leaps and bounds better than I thought I'd be. The scope of the game HAS changed. This obviously isn't going to be GTA, because I want it to have an identity of it's own. I had an entire RNG gun generation, kinda like borderlands, and that took TONS of time, and then I just kinda went: "Is this really what I want this game to be or is it just what other games I've recently played have?". So here's the plan. No cars, you get decked out skateboard to ride around in. Guns? Bought/dropped, you get a cool skin if you're lucky. Weather and day/night? Yup. How about some birbs in randomly flying around. Naturally. And finally, the question you've all been asking: Is the main villain going to be a stereotypical italian running a dodgy pizza joint? You guessed it. Duck thief is COMING, BABY
Next up
Devlog 7 - First mission nearing completion, saving & more!
Devlog 8 - First Mission Mechanically Done!
Path of Kami: The Evolution of the Lore
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Strange Umbrella
Demonstration of the spells and their effects :)!
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack










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