so, i added one more character to the header, and thumbnail. im not going to change the header anymore so i can make sure to keep the game a suprise.
the games development is going really well. and we plan on a demo release soon. if there is anything else to say, the longest the demo will be is the first 4 levels of the game (the tutorial levels), im not going to gradully add content and upload it everytime i add a new world. im going to make the demo, and release it, fix bugs if bugs are found, and then work on the rest of the game.
also, here is a poster i made, im going to finish it later, but here is the general ide of it so far. also, question http://www.strawpoll.me/11262550 should there be cameos?
UPDATE: alright, so now cameos are going to be in this game. also, i plan to update the news posts once every month so you can know the status of the game.
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
Finished work on the emotions of a new character for the tank universe
Rockin the Guitar, an Axe like Guitar I made for my Uni project
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Sometimes Aeron needs a friend to help him out in tight situations.
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.
for the past 2 days I finally made the first demo build of shurugami
you can playtest now for yourself here: https://gamejolt.com/games/shurugami/605507
tell me what you think!
0 comments