2 months ago

Update to my platformer game.

I may be close to have a build as v0.1.0 for anyone to play it as a test, it will include atleast 2 levels of the first world, enemies and collectibles like coins.


I don't want to have specific date since I don't know if I'll manage to release that build until the date I'm going to set, so maybe a possibility will be around December?

It's not too far off as to have a stable build and test it around!



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Second showcase of the game I'm working on, made the world, a few trees, now it's only left to add a few more collisions and find a way to hide the gray area that's around GoDot sometimes, if anyone knows how please let me know.

New animated avatar frames available at my shop!

https://gamejolt.com/@ChrisMPdev/shop

Some FNAM renders I had stored somewhere in my PC and recently found them.

from left to right it's: FNAM 3, FNAM 4 and FNAM:Overnight.

Overnight Maxie was an experimental design I was doing if I were to make an improvement of that map

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Our 2024 Advent Calendar has opened! Day 29: @Dungeonation is a great Creator who draws cartoons and dabbles in making games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

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But in blender looks fine.

The left is UE 5 and right is Blender

So called "Asserting Dominance" lol

For anyone who doesn't know; that's "The Unknown"

from my Minecraft Bedrock maps, "The Abandoned: Series"

re-made in blockbench and put him to blender as a 3D Model with a skeleton, weight paint is my bane thought...

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Accept the quest and give them a follow to get Coins and a seasonal sticker!

I probably didn't realise I had this in my Unity Hub

I haven't done anything when I checked, it's just blank with folders like: "cameras", "animatronics", "rooms", "sounds"