Game
Camping With Springtrap
1 year ago

↓ Update V0.14(Pre - Alpha) ↓


V0.14(Pre - Alpha)

Screenshake, funny bug fixes, improved AI and

animations.

New stuff

-Improved deagle shoot animation

-Improved deagle walking animation

-Added screenshake for grenade explosion/falling

-Added screenshake when shooting

-Added screenshake for the jetpack dash and fly

-Added screenshake for walking and running

Bug fixes

-Fixed the shitpistol's shooting animation

-Fixed Freddy's AI, he shoots actual projectiles instead of dealing damage whenever the player is in range

-Freddy no longer floats to the player while shooting

-Player can no longer run while not moving (if this doesn’t make sense then your right, it doesn’t)

-The endo now has a melee attack hitbox instead of dealing damage whenever the player is in range

-Fixed a bug where that throwing a grenade to the jetpack would automatically cause the player to pick up the jetpack (how did this even happen).

Next update is the last one before the first playtest!!



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Next up

It has been a while since the last update but we are making a lot of progress. Alpha 0.4(the enemy/combat update) is nearly done and Alpha 0.5(main menu/HUD overhaul and demo maps) also has some progress already. Here's a sneak peak of the new main menu!

The demo will be released on friday the 18th!

The enemy AI is being worked on, springtrap is fucked.

kitchen

Our game has been under developement for more than a year and a half??

The upcoming update will add some interesting stuff...

The endo AI is almost done, which is also the base AI of Freddy so making freddy wont take long. We're also replacing freddy's shotgun with a one-handed one because why the hell not!

Let the investigation begin...

- After Nights at Bobby's 2

The demo version is finally released!

Have fun playing it and HAPPY HALLOWEEN!!!

I will now take a break for a little bit because the last few months, i've been working way too much on this game. See you soon!

(give feedback and report bugs if you want)