Game
trashmageddon: RECYCLED

8 hours ago

update!!
welcome to public beta v0.3.0

most importantly introducing:
- DEATH MODE: a new battle mode
- DISCO BALL: a new ally

read article for changelog..


additions

  • new battle mode: death mode

    • each world will have a death mode alongside its normal mode
      currently only scrapyard

    • death mode introduces a new mechanic for each world and makes enemies twice as tough

  • new ally: disco ball

    • unlocked at wave 80 of the disco gym

    • click on it to stun enemies in a 5x5 radius for 5 seconds
      after which it must take time to cool down

  • new enemy: vroombloat

    • has a chance to replace a random vroomba

    • has 5x the health and 2x the dps

  • added a lil siren alarm thingy to the wave counter to signal horde waves

changes

  • air-kooler's effect is now bluer

  • mad rocket scientist now rocket boosts upon losing half of his health if he still has not rocket boosted

  • balance changes

    • gunner

      • 011: gatling gunner
        cost: 200 → 150

    • mouse trap

      • 01: bear trap
        attack interval: 15s → 10s

    • shredder

      • 0: shredder
        damage per scrap production: 50 → 100

      • 01: reinforced shredder
        damage per scrap production: 50 → 100

      • 02: buzzsaw arms
        damage per scrap production: 50 → 100
        cost: 130 → 160

      • 011: self-sustaining shredder
        damage per healing: 50 → 100

      • 012: recycling shredder
        damage per scrap production: 25 → 50

      • 021: pulverizer
        cost: 240 → 360

      • 022: buzzsaw tentacles
        damage per scrap production: 50 → 100
        cost: 300 → 320

    • birdshot

      • 02: hunter rifle
        cost: 30 → 50

    • lektrik fan

      • 02: air-kon
        cost: 70 → 80

  • wave progression changes

    • decreased time gap between waves

    • highway: satellite rovers are now first encountered here

    • highway: slight tweaks to rocket vroomba encounters

    • disco gym: first wave now comes faster

      • used to be 30s, twice as long as other stages

      • is now 15s as normal

    • disco gym: early waves less stressful

    • disco gym: removed big harry encounters

fixes

  • effect timers now properly affected by game speed

  • fixed loading error that may occur after saving a battle with upgrade units in the hotbar

  • mad rocket scientist no longer gets reglued upon landing after flying off a glue mat

  • tp launcher now shoots tp (thankyou TehArtist99)

  • manual allies (such as processor) no longer register clicks while a hotbar card or the trash button is selected

and other mysterious things i have forgotten about..



0 comments

Loading...

Next up

update!!

welcome to public beta v0.2.0 remember to follow the download instructions in the game description! especially windows users..

read article for changelog..

go follow my dear playtester and nondescript family member @Nyaaaaaa if you like good art

something seem different here

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

#gjbroadcast

trashmageddon: RECYCLED is now in PUBLIC BETA

yippi!

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

upcoming..

(there are more than just these of course)

update!!

welcome to public beta v0.1.1

read article for changelog..

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

more upcomings..

update soon? lessgo

(new installation process will come..)