Game
Mischieviots
10 years ago

Updated combat and sounds effects


This past week I’ve received my first batch of sound effects to be used for combat and have been working them into the game.

I also decided to try and spice up the combat itself a bit more by adding in a wider variance of attack animations.

For example, previously when the knight attacked, he always used his “slash” animation; he now chooses from one of four: Slash, Chop, Thrust and Throw.

Also, depending on how many targets he’s attacking, he may also choose more than one of these in a single attack, really mixing things up.

Here’s a really quick video showing the new combat adjustments along with some of their new sound effects:

(Background music was purposely turned off for this demo)



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