Next up
From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.
Trophies are now implemented :)
Just a regular development screenshot. Nothing to see here.
Added proper window jumping and swearing when the Neighbor is in hunt mode
(Forgot to post this here lol) Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)
The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo
WIP title screen "play" animation
The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!
it took forever. but we finally added a bug reports and feedback page to the server.
so start reporting bugs reports and feedback there. so we can actually start fixing stuff again.
since we came back from a long dev hiatus
Added an actual shadow for the player. Now you won't be just an invisible ghost messing with Ted Peterson.
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