Interleaved wave shaders now work properly on Android in build 295.
Added a new intensity paramater to the chromatic aberration shader.
These shaders should now be downloaded from my GitHub repository: https://github.com/Rhadamus/CTF-Shaders

Updated Earthbound and Chromatic Aberration shaders + GitHub release
Interleaved wave shaders now work properly on Android in build 295.
Added a new intensity paramater to the chromatic aberration shader.
These shaders should now be downloaded from my GitHub repository: https://github.com/Rhadamus/CTF-Shaders
actual fnaf beta leak
One of the things I wanna do for my game engine is to add software (no rtx) whitted raytracing to get 90s cgi/blender internal shadows and reflections
Modern CPUs can do 90s cgi renders fast, I don't see a reason why modern GPUs can't do it in real time
I ❤️ The Face
In today's Fusion3 blog we discuss Auto Compiling and the new Shader Editor! #MadeWithFusion #Fusion3 #Indiedev
added the office, testing sound and working on PAL support. next step is optimizing the graphics so I can add the animatronics.
(fnaf 1 on the mega drive / genesis)
"Create a New Active" 640x480 Drawing in MS Paint. No drawing Tablet used (All via Mice). You can classify this as Fusion Fan-art :P
scream if you love c++ (i dont)
scream if you love c 🗣
Steam Winter Sale 2025 is in full swing! Get up to 80% of Clickteam Fusion products and up to 75% off of select games! #MadeWithFusion #Indiedev
https://store.steampowered.com/publisher/Clickteam
https://www.clickteam.com/web-shop
upgraded my storage and got the better windows 🔥🔥🔥🔥
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