5 months ago

Updated the Character Creator to include the option to set your Birthday.

It doesn't currently update the Calendar Birthday entry, but that's because you won't be able to edit your Birthday during regular gameplay.


Yes, there are only 28 days in a month, but there ARE 13 months...

Maybe I'll knock it up to 32. It would be better so people can have their actual birthday, but that means redrawing the UI and I'm not up for that yet.



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Particle Collisions!

Could have done this by spawning a temp object to control the collision particles, or the over/under systems I use for some other particle stuff.

Instead I'm just using the trail system, but hiding the sprite and adding a death timer.

Woop!

Added particle trails to the Ice Shard and Fireball spells. (should Iceshard by one word? Fireball is only one because of common use right?)

I think it looks good, but I need to adjust the colours, maybe use the palette instead.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I now have Magic!

kinda.

@Lesma is a Jolter to Watch and a professional pixel artist who enjoys drawing animals and nature! Follow @Lesma before the quest ends on February 18 and you'll get Coins!

Now I have Fireballs!

Ok! Footprint particles are all working again! Prioritises snow over the ground types. I should add a decay timer in case you stand still too long

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Hmm. Attack movement (for spells) set attacks to use if runSysTimer mod 10 == 0, instead of the if alreadyHit == false, to run the collision code.

Seems to work I should probably experiment to see how infrequent I can be with the trigger.