Fade in/fade out effect improved;
Added two more frames in Sonic’s walk animation;
Staff Roll updated and improved;
Game Over music.
Knuckles will be playable soon. When I finish, I’ll provide a trailer on YT and a Devlog here.
Fade in/fade out effect improved;
Added two more frames in Sonic’s walk animation;
Staff Roll updated and improved;
Game Over music.
Knuckles will be playable soon. When I finish, I’ll provide a trailer on YT and a Devlog here.
Version 7.1.1
I have an announcement to make.
This guy finally has a name, Eryon. A name that defines his nature of an experiment.
It's a parallel with Dr. Gerald and Shadow. Except that Ivo's creation went out of control and his grandpa's later became Sonic's ally.
Now that the Megaman X version has been finished, time to update the OG one as well. This update will also be the final one. To begin with, I'll revamp Knux's sprites.
Controller support will also be implemented.
Aside from occasional bug fixes, this game will no longer receive any major updates—this is the final one. As for the pronunciation of Eryon's name, which some people were unsure about, it is pronounced 'EH-ree-on' (ou 'Érion', para nós Brasileiros).
The Showdown
"É, tá bom..."
Alex Kidd the Lost Stars remake (proof of concept)
Version 7.2 is here.
-Improved Title Screen
-Better sprites for Knuckles
-Gameplay improvements (Tails and Knuckles' jump height, lose less speed while rolling)
-New ending art
I won't be naming my games versions as "final" anymore.
I'm not android dev!
Honestly, how low can someone go to steal arts from my game and make such lousy edits out of it? If you want to make stuff, do it with your own effort — DON’T STEAL OTHER PEOPLE’S WORK.
A new update is coming.
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