Game
Sonic the Hedgehog: Blasting Adventure
8 years ago

Updates and bug fixes #1


  • Fade in/fade out effect improved;

  • Added two more frames in Sonic’s walk animation;

  • Staff Roll updated and improved;

  • Game Over music.

Knuckles will be playable soon. When I finish, I’ll provide a trailer on YT and a Devlog here.



2 comments

Loading...

Next up

The final update is here. Check the article to see the changes.

All my thanks to all of you, for supporting this project ever since its first builds.

For now, I'll take a rest from game development. I have no plans for new projects.

Uma referência ao Silvio Santos.

(Está presente na versão Legacy)

Version 5.0.2

For the next release (Version 7), I'll be merging both versions (Complete and Legacy) into one single game. I guess it's much better than upgrading two versions of the same game all the time.

(The image does not represent the final product.)

I have an announcement to make.

This guy finally has a name, Eryon. A name that defines his nature of an experiment.

It's a parallel with Dr. Gerald and Shadow. Except that Ivo's creation went out of control and his grandpa's later became Sonic's ally.

New theme song for Metal Sonic battle

Honestly, how low can someone go to steal arts from my game and make such lousy edits out of it? If you want to make stuff, do it with your own effort — DON’T STEAL OTHER PEOPLE’S WORK.

I guess we can say I ordered a figure of Sonic as he's seen in The Second Round, since he's mostly angry in this game...

Version 7.2 is here.

-Improved Title Screen

-Better sprites for Knuckles

-Gameplay improvements (Tails and Knuckles' jump height, lose less speed while rolling)

-New ending art

I won't be naming my games versions as "final" anymore.

I'm not android dev!

A new update is coming.