Game
Sonic the Hedgehog: Blasting Adventure
8 years ago

Updates and bug fixes #1


  • Fade in/fade out effect improved;

  • Added two more frames in Sonic’s walk animation;

  • Staff Roll updated and improved;

  • Game Over music.

Knuckles will be playable soon. When I finish, I’ll provide a trailer on YT and a Devlog here.



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I have an announcement to make.

This guy finally has a name, Eryon. A name that defines his nature of an experiment.

It's a parallel with Dr. Gerald and Shadow. Except that Ivo's creation went out of control and his grandpa's later became Sonic's ally.

SOCORRO NALDO

Version 7.2 is here.

-Improved Title Screen

-Better sprites for Knuckles

-Gameplay improvements (Tails and Knuckles' jump height, lose less speed while rolling)

-New ending art

I won't be naming my games versions as "final" anymore.

I'm not android dev!

Honestly, how low can someone go to steal arts from my game and make such lousy edits out of it? If you want to make stuff, do it with your own effort — DON’T STEAL OTHER PEOPLE’S WORK.

"Light versus darkness. Good versus evil. Positive energy versus negative energy.

As the final battle approaches, only one shall survive...

...The Second Round!"

Version 7 - The Definitive Edition

This update came after "Version 6.6.6". Number 7 has a meaning of "finished work", so this will be the definitive version of this game. This version also celebrates its 10th anniversary. Updates in the article below.

Uma referência ao Silvio Santos.

(Está presente na versão Legacy)

Version 7.1.1

The final update is here. Check the article to see the changes.

All my thanks to all of you, for supporting this project ever since its first builds.

For now, I'll take a rest from game development. I have no plans for new projects.

New theme song for Metal Sonic battle