Game
Sonic the Hedgehog: Blasting Adventure
8 years ago

Updates and bug fixes #2


  • Enemy bugs fixed (sometimes they didn’t move on-screen)

  • Robotnik boss theme added (Flying Battery theme will play when he’s defeated)

  • Spike walk bug fixed.

  • Character Select screen updated.

(EDIT, since I uploaded the wrong version…)

  • Desert Dune/Ancient Ruins wood platforms fall only when you step on them.

  • Tails’ flight updated.

  • Character Select and Robotnik’s Hideout themes extended.

  • New Stage Clear theme.
    (EDIT 2)

  • Fixed Tails arriving at Robotnik’s Hideout error.

Knuckles is coming on next update.



2 comments

Loading...

Next up

Now that the Megaman X version has been finished, time to update the OG one as well. This update will also be the final one. To begin with, I'll revamp Knux's sprites.

Controller support will also be implemented.

"Light versus darkness. Good versus evil. Positive energy versus negative energy.

As the final battle approaches, only one shall survive...

...The Second Round!"

For the next release (Version 7), I'll be merging both versions (Complete and Legacy) into one single game. I guess it's much better than upgrading two versions of the same game all the time.

(The image does not represent the final product.)

I guess we can say I ordered a figure of Sonic as he's seen in The Second Round, since he's mostly angry in this game...

Version 5.0.2

Version 7 - The Definitive Edition

This update came after "Version 6.6.6". Number 7 has a meaning of "finished work", so this will be the definitive version of this game. This version also celebrates its 10th anniversary. Updates in the article below.

SOCORRO NALDO

"É, tá bom..."

Honestly, how low can someone go to steal arts from my game and make such lousy edits out of it? If you want to make stuff, do it with your own effort — DON’T STEAL OTHER PEOPLE’S WORK.

Uma referência ao Silvio Santos.

(Está presente na versão Legacy)