Game
Sonic the Hedgehog: Blasting Adventure
9 years ago

Updates and bug fixes #2


  • Enemy bugs fixed (sometimes they didn’t move on-screen)

  • Robotnik boss theme added (Flying Battery theme will play when he’s defeated)

  • Spike walk bug fixed.

  • Character Select screen updated.

(EDIT, since I uploaded the wrong version…)

  • Desert Dune/Ancient Ruins wood platforms fall only when you step on them.

  • Tails’ flight updated.

  • Character Select and Robotnik’s Hideout themes extended.

  • New Stage Clear theme.
    (EDIT 2)

  • Fixed Tails arriving at Robotnik’s Hideout error.

Knuckles is coming on next update.



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Version 5.0.2

New theme song for Metal Sonic battle

Honestly, how low can someone go to steal arts from my game and make such lousy edits out of it? If you want to make stuff, do it with your own effort — DON’T STEAL OTHER PEOPLE’S WORK.

Version 7.1.1

Version 7 is here

This update came after "Version 6.6.6". Number 7 has a meaning of "finished work". This version also celebrates its 10th anniversary. Updates in the article below.

The final update is here. Check the article to see the changes.

All my thanks to all of you, for supporting this project ever since its first builds.

For now, I'll take a rest from game development. I have no plans for new projects.

"É, tá bom..."

"Light versus darkness. Good versus evil. Positive energy versus negative energy.

As the final battle approaches, only one shall survive...

...The Second Round!"

Aside from occasional bug fixes, this game will no longer receive any major updates—this is the final one. As for the pronunciation of Eryon's name, which some people were unsure about, it is pronounced 'EH-ree-on' (ou 'Érion', para nós Brasileiros).

Some people pointed out that Sonic’s Spin Dash was very slow. Good news — I'm working on a way to make it faster.

And yes. Green Hill is looking a lot more like Swamp Hill right now.