Game
Sonic the Hedgehog: Blasting Adventure
9 years ago

Updates and bug fixes #2


  • Enemy bugs fixed (sometimes they didn’t move on-screen)

  • Robotnik boss theme added (Flying Battery theme will play when he’s defeated)

  • Spike walk bug fixed.

  • Character Select screen updated.

(EDIT, since I uploaded the wrong version…)

  • Desert Dune/Ancient Ruins wood platforms fall only when you step on them.

  • Tails’ flight updated.

  • Character Select and Robotnik’s Hideout themes extended.

  • New Stage Clear theme.
    (EDIT 2)

  • Fixed Tails arriving at Robotnik’s Hideout error.

Knuckles is coming on next update.



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Next up

Now that the Megaman X version has been finished, time to update the OG one as well. This update will also be the final one. To begin with, I'll revamp Knux's sprites.

Controller support will also be implemented.

Version 7.1.1

Version 7.2 is here.

-Improved Title Screen

-Better sprites for Knuckles

-Gameplay improvements (Tails and Knuckles' jump height, lose less speed while rolling)

-New ending art

I won't be naming my games versions as "final" anymore.

I'm not android dev!

"É, tá bom..."

Version 5.0.2

Uma referência ao Silvio Santos.

(Está presente na versão Legacy)

The Showdown

The final update is here. Check the article to see the changes.

All my thanks to all of you, for supporting this project ever since its first builds.

For now, I'll take a rest from game development. I have no plans for new projects.

Honestly, how low can someone go to steal arts from my game and make such lousy edits out of it? If you want to make stuff, do it with your own effort — DON’T STEAL OTHER PEOPLE’S WORK.

I have an announcement to make.

This guy finally has a name, Eryon. A name that defines his nature of an experiment.

It's a parallel with Dr. Gerald and Shadow. Except that Ivo's creation went out of control and his grandpa's later became Sonic's ally.