Game
Sonic the Hedgehog: Blasting Adventure
8 years ago

Updates and bug fixes #2


  • Enemy bugs fixed (sometimes they didn’t move on-screen)

  • Robotnik boss theme added (Flying Battery theme will play when he’s defeated)

  • Spike walk bug fixed.

  • Character Select screen updated.

(EDIT, since I uploaded the wrong version…)

  • Desert Dune/Ancient Ruins wood platforms fall only when you step on them.

  • Tails’ flight updated.

  • Character Select and Robotnik’s Hideout themes extended.

  • New Stage Clear theme.
    (EDIT 2)

  • Fixed Tails arriving at Robotnik’s Hideout error.

Knuckles is coming on next update.



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"Light versus darkness. Good versus evil. Positive energy versus negative energy.

As the final battle approaches, only one shall survive...

...The Second Round!"

Se bem que hoje em dia ele não tem mais sangue nos olhos, só a conjuntivite mesmo.

"É, tá bom..."

The final update is here. Check the article to see the changes.

All my thanks to all of you, for supporting this project ever since its first builds.

For now, I'll take a rest from game development. I have no plans for new projects.

I guess we can say I ordered a figure of Sonic as he's seen in The Second Round, since he's mostly angry in this game...

Version 7 - The Definitive Edition

This update came after "Version 6.6.6". Number 7 has a meaning of "finished work", so this will be the definitive version of this game. This version also celebrates its 10th anniversary. Updates in the article below.

Version 7.2 is here.

-Improved Title Screen

-Better sprites for Knuckles

-Gameplay improvements (Tails and Knuckles' jump height, lose less speed while rolling)

-New ending art

I won't be naming my games versions as "final" anymore.

I'm not android dev!

Version 7.1.1

Now that the Megaman X version has been finished, time to update the OG one as well. This update will also be the final one. To begin with, I'll revamp Knux's sprites.

Controller support will also be implemented.

A new update is coming.