
USC: Counterforce Sneak Peek | UI, Weapons, Ammunition, Equipment, Squad- and Inventory management
Patreon: https://www.patreon.com/angrycatstudios
#usc #counterforce #tbs #strategy #scifi #tactical #indiedev #squad #turn #based #gamejolt #itchio #videogame #gamedev
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Watch USC Counterforce - Announcement Trailer on YouTube here: https://www.youtube.com/watch?v=p4moFdxS9Lw
Every move counts. Plan. Strike. Survive.
Turn-based tactics meet rogue-lite in #Mythswayer.
Play the early prototype! ;)
USC: Counterforce Alpha 0.3.3 is available! This update brings many bug fixes and optimizations to the game.
New content/feature: statistics.
Something stirs in the woods…
A new enemy enters the fray: the Orc Shaman, casting support spells to boost goblins and archers.
🔥 Coming in tomorrow’s #Mythswayer update!
Choose your stats. Shape your skills.
Builds are flexible, but the enemy is not forgiving.
Play the early prototype! ;)
+++ Join the fellowship on Discord → https://discord.gg/tbzyynac
Alpha 0.3.2 Demo is out now! Try it free now before the early access! ;) This update brings many bug fixes and optimizations to the game. We've been testing hard to make sure the gameplay is now more enjoyable and the engine is more stable.
USC: Counterforce Alpha 0.3.0 Demo is available! ;) We've been working hard to release a new alpha demo build by the end of the year, that -- while still very far from complete -- offers a greatly improved overall game experience. Happy hunting! ;)
Not all paths are visible. Some you must uncover…
Play the early prototype! ;)
+++ Join the fellowship on Discord → https://discord.gg/tbzyynac
Poor Scott... she was a well-prepared medic! :S Buckle up, marines, this is gonna be a tough one!
Mythswayer uses three main attributes—Vigor, Finesse, and Arcana—to shape health, actions, and magic. The system is simple but allows deep character customization through stat and item synergies.
Read the article here → https://www.indiedb.com/games/mythswayer/features/reiterating-co…











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