This is a small update that fixes something I overlooked in the last release. Missed increasing the movement speed for the type used by Tendril Pull/Hook abilities and Knockback ability effects. Also greatly reduced the wait time after performing an ability. This varies by the number of targets, and it might be ever so slightly too fast now, but I like the way it plays.
Next up
Getting sick but making a lil' progress on some changes and bug fixes. Details follow
Development Update 2/12/2019 - I really need to do these more than once a month!
Dev Update - 2/27/2019
Creature Feature: Wingless
Access to other levels can now be locked/unlocked by an interactive object. That rusty can is doing its best impression of an ancient console!
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Fan art for Foolish I'm feeling kinda better so I drew this
Runestones: from concept to in-game model🗿
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
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