This is a small update that fixes something I overlooked in the last release. Missed increasing the movement speed for the type used by Tendril Pull/Hook abilities and Knockback ability effects. Also greatly reduced the wait time after performing an ability. This varies by the number of targets, and it might be ever so slightly too fast now, but I like the way it plays.
Next up
Access to other levels can now be locked/unlocked by an interactive object. That rusty can is doing its best impression of an ancient console!
Getting sick but making a lil' progress on some changes and bug fixes. Details follow
Creature Feature: Wingless
Development Update 2/12/2019 - I really need to do these more than once a month!
Dev Update - 2/27/2019
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Bandana Dee the Dream Friend
Runestones: from concept to in-game model🗿
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Just a Pico sprite










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