So it happened! Version 0.2 is finally done, and with it comes a ton of changes that I am going to list below. The update can be downloaded from the regular download page.
PATCHES:
Movement is now faster, everyone has recieved 30% extra movement speed
Gravity is now stronger, making jumping a much quicker affair
Made the game automatically set the knockback time to make it more balanced
Gave maro a second hitbox on his attack for some reason, launching opponents upwards
Fixed falcon’s aerial (the knee) hitting twice
Kerbi can now steal another kerbi’s copy ability
Everything about Kerbi’s special now works
Fixed kerbi’s hat being visible while being grabbed
Kerbi’s recovery hitbox no longer stays when you do some frame perfect inputs, it dissapears everytime now
Noos’s BG feir now has two independant timers, one for when its a projectile and one for when its fire
Dashsmoke now appears when you are dashing and turn around, making it look like a dashdance
If you dash > jump > aerial/recovery, you now no longer lose your dash status after the attack
Dashsmoke now appears in correct locations instead of weird obscure ones
Noos’ BG rocket now now slides on walls instead of just stopping
*Changed melee’s sprite slightly
BALANCES:
Maro’s aerial now gives less vertical knockback but more horisontal knockback
Pinkball’s aerial has been given more lag and less knockback
Luggy’s aerial has recieved more lag
Noos’s recovery (BG tundah) now moves faster
Noos’s recovery now launches Noos himself a shorter distance
Metroid’s aerials last hitbox now spikes for no reason
K I C C
Falcon’s special now gives less knockback
Melee and metroid now have increased running- and walking speed
Kerbi now has a whole second of lag after spitting people out using his special
Luggy’s recovery now has end lag when you hit someone
Luggy’s recovery is now travels further without misfire
NEW ADDITIONS:
Alright let’s take the stuff people are interested in first:
Added a new character, dinosaur
Added another new character, pookachoh
Added a secret unlockable character! Find him in a stage, hit him and he’s your’s!
Added a new stage, dreemlann foortisix
Added a second new stage, kanger forest
The screen now shakes whenever a player takes heavy damage or is KO’d
Now all the boring stuff nobody cares about:
Added button mashing out of grab-attacks (kerbis succ and dinosaurs licc)
Added landing lag on certain aerials and recoveries
Added a Stage selection screen
Added one-way platforms
Added a pause screen
Added controller configuartion for generic gamepads (Movement through joystick only!)
You can now change how many stocks you wanna play with!
Added an easter egg or two, happy hunting!
Added shield pressure, so now shields are even more useless than before!
All text in-game is now written in a custom font
*Shields are now colored according to what player you are
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