Just over halfway into the Gameboy-Jam now and things are progressing nicely. Last night we had to make some changes to the new Enemy-AI and weapon-attacks to help them work properly (The AI would simply give up on catching the player sometimes!).
For today, we’ll be adding the new intro-screen, expanding the Zone1Level1, improving the score-system a little, and adding respawn-enemies for when the player has gone off-screen. Some graphical improvements like background-tiles will be added in as well as a second enemy.
If the coding gets done quickly, I’ll begin enhancing the levels to be a more appropriate size as well.
Stay tuned for more info and more test builds!
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