Game
Depths of Destrus (Roguelite RPG) [Alpha]
6 years ago

v0.7.0_Build_07


Fixed bugs, new stuff, and changed stuff:

  • Inventory OnDragEnd sound.

  • Items which are already in your inventory, cannot drop again. (Does not count for items dropped by the player)

  • Item "Shiny Rock" now has a use.

  • Doors now open slower, and have a new SFX.

  • Easter Egg achievement can yet again be unlocked.

  • The game will no longer auto-save during boss encounters.

  • New enemy: Goblin.

  • New area: Area 9 (Unnamed) [WIP]

  • New magic projectiles.

  • Fog of War

  • Fixed a bug where the launcher's keybindings were mixed up.

  • Achievements that are Secret and not unlocked, now have their names set to ???????, in the Achievements List.

  • Some spikes were missing their SFX. This has been fixed.

Bugs we know of, but have yet to be fixed:

  • Chests can't be used when looking at the lid.

  • Spacebar unlocks the achievement "Art Thou Worthy".

Note:

Voidwalker skill tree is still under development.

1


0 comments

Loading...

Next up

Update Release v0.8.0

Runestones: from concept to in-game model🗿

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Demonstration of the spells and their effects :)!

Update 2.627

New challenges & new effects!

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Only true badasses may pass! #conceptart #art #gamedesign

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

ooh yes..

Sonic and Shadow as Pokémons. #Fakemon