Game
Depths of Destrus (Roguelite RPG) [Alpha]
5 years ago

v0.7.0_Build_07


Fixed bugs, new stuff, and changed stuff:

  • Inventory OnDragEnd sound.

  • Items which are already in your inventory, cannot drop again. (Does not count for items dropped by the player)

  • Item "Shiny Rock" now has a use.

  • Doors now open slower, and have a new SFX.

  • Easter Egg achievement can yet again be unlocked.

  • The game will no longer auto-save during boss encounters.

  • New enemy: Goblin.

  • New area: Area 9 (Unnamed) [WIP]

  • New magic projectiles.

  • Fog of War

  • Fixed a bug where the launcher's keybindings were mixed up.

  • Achievements that are Secret and not unlocked, now have their names set to ???????, in the Achievements List.

  • Some spikes were missing their SFX. This has been fixed.

Bugs we know of, but have yet to be fixed:

  • Chests can't be used when looking at the lid.

  • Spacebar unlocks the achievement "Art Thou Worthy".

Note:

Voidwalker skill tree is still under development.

1


0 comments

Loading...

Next up

Update Release v0.8.0

Successful landing

#screenshotsaturday

Another house i made long time ago.

Runestones: from concept to in-game model🗿

Shadow The Hedgehog X pixel art

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

The whole squad is here!

Interested? Follow me!

Microsoft Windows XP Unprofessional (windows logo prototype)

Showing off player 2 😎

What do you think?

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays