Game
Depths of Destrus (Roguelite RPG) [Alpha]
6 years ago

v0.7.0_Build_07


Fixed bugs, new stuff, and changed stuff:

  • Inventory OnDragEnd sound.

  • Items which are already in your inventory, cannot drop again. (Does not count for items dropped by the player)

  • Item "Shiny Rock" now has a use.

  • Doors now open slower, and have a new SFX.

  • Easter Egg achievement can yet again be unlocked.

  • The game will no longer auto-save during boss encounters.

  • New enemy: Goblin.

  • New area: Area 9 (Unnamed) [WIP]

  • New magic projectiles.

  • Fog of War

  • Fixed a bug where the launcher's keybindings were mixed up.

  • Achievements that are Secret and not unlocked, now have their names set to ???????, in the Achievements List.

  • Some spikes were missing their SFX. This has been fixed.

Bugs we know of, but have yet to be fixed:

  • Chests can't be used when looking at the lid.

  • Spacebar unlocks the achievement "Art Thou Worthy".

Note:

Voidwalker skill tree is still under development.

1


0 comments

Loading...

Next up

Update Release v0.8.0

Bandana Dee the Dream Friend

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Just a Pico sprite

What you all think

So here's the first of the zodiac signs i will make for the next weeks.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.