Fixed bugs, new stuff, and changed stuff:
Inventory OnDragEnd sound.
Items which are already in your inventory, cannot drop again. (Does not count for items dropped by the player)
Item "Shiny Rock" now has a use.
Doors now open slower, and have a new SFX.
Easter Egg achievement can yet again be unlocked.
The game will no longer auto-save during boss encounters.
New enemy: Goblin.
New area: Area 9 (Unnamed) [WIP]
New magic projectiles.
Fog of War
Fixed a bug where the launcher's keybindings were mixed up.
Achievements that are Secret and not unlocked, now have their names set to ???????, in the Achievements List.
Some spikes were missing their SFX. This has been fixed.
Bugs we know of, but have yet to be fixed:
Chests can't be used when looking at the lid.
Spacebar unlocks the achievement "Art Thou Worthy".
Note:
Voidwalker skill tree is still under development.
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