Game
Depths of Destrus (Roguelite RPG) [Alpha]
5 years ago

v0.7.0_Build_07


Fixed bugs, new stuff, and changed stuff:

  • Inventory OnDragEnd sound.

  • Items which are already in your inventory, cannot drop again. (Does not count for items dropped by the player)

  • Item "Shiny Rock" now has a use.

  • Doors now open slower, and have a new SFX.

  • Easter Egg achievement can yet again be unlocked.

  • The game will no longer auto-save during boss encounters.

  • New enemy: Goblin.

  • New area: Area 9 (Unnamed) [WIP]

  • New magic projectiles.

  • Fog of War

  • Fixed a bug where the launcher's keybindings were mixed up.

  • Achievements that are Secret and not unlocked, now have their names set to ???????, in the Achievements List.

  • Some spikes were missing their SFX. This has been fixed.

Bugs we know of, but have yet to be fixed:

  • Chests can't be used when looking at the lid.

  • Spacebar unlocks the achievement "Art Thou Worthy".

Note:

Voidwalker skill tree is still under development.

1


0 comments

Loading...

Next up

Update Release v0.8.0

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Bandana Dee the Dream Friend

So here's the first of the zodiac signs i will make for the next weeks.

a drawing I did because I was boredπŸ˜ͺ. But I love how it turned out.😊

Some Shadow boss fight gameplay πŸ‘Ύ

Only true badasses may pass! #conceptart #art #gamedesign

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.